Insider Selling: Take-Two Interactive Software Inc. (TTWO) CFO Sells $2,794,869.92 in Stock
Take-Two Interactive Software Inc. (NASDAQ:TTWO) CFO Lainie Goldstein sold 56,167 shares of the firm’s stock in a transaction dated Monday, November 7th. The shares were sold at an average price of $49.76, for a total value of $2,794,869.92. The transaction was disclosed in a legal filing with the SEC, which is accessible through the SEC website.
Shares of Take-Two Interactive Software Inc. (NASDAQ:TTWO) opened at 46.94 on Friday. The firm’s 50-day moving average price is $45.42 and its 200 day moving average price is $41.03. The company has a market capitalization of $4.01 billion, a PE ratio of 2470.53 and a beta of 0.92. Take-Two Interactive Software Inc. has a 52-week low of $31.36 and a 52-week high of $50.19.
Take-Two Interactive Software (NASDAQ:TTWO) last announced its quarterly earnings results on Wednesday, November 2nd. The company reported $0.45 EPS for the quarter, topping the consensus estimate of $0.29 by $0.16. The business had revenue of $420.20 million for the quarter, compared to analysts’ expectations of $1.64 billion. Take-Two Interactive Software had a net margin of 0.12% and a return on equity of 23.87%. The business’s quarterly revenue was up 21.1% compared to the same quarter last year. During the same quarter in the previous year, the company earned $0.51 EPS. On average, equities analysts forecast that Take-Two Interactive Software Inc. will post $1.65 earnings per share for the current year.
A number of research firms have weighed in on TTWO. Robert W. Baird restated a “neutral” rating and set a $43.00 price target (up previously from $37.00) on shares of Take-Two Interactive Software in a research report on Saturday, August 6th. Zacks Investment Research upgraded Take-Two Interactive Software from a “hold” rating to a “strong-buy” rating and set a $56.00 price target on the stock in a research report on Thursday. Piper Jaffray Cos. raised their price target on Take-Two Interactive Software from $40.00 to $45.00 and gave the company an “overweight” rating in a research report on Friday, August 5th. Benchmark Co. restated a “buy” rating on shares of Take-Two Interactive Software in a research report on Sunday, November 6th. Finally, Credit Suisse Group AG reaffirmed a “hold” rating and set a $41.00 price objective on shares of Take-Two Interactive Software in a research note on Friday, August 5th. Six analysts have rated the stock with a hold rating, eleven have issued a buy rating and one has assigned a strong buy rating to the company. The company has an average rating of “Buy” and an average target price of $48.17.
A number of hedge funds have recently made changes to their positions in the company. KCG Holdings Inc. boosted its stake in shares of Take-Two Interactive Software by 217.5% in the third quarter. KCG Holdings Inc. now owns 36,844 shares of the company’s stock valued at $1,661,000 after buying an additional 25,238 shares in the last quarter. Profund Advisors LLC boosted its stake in shares of Take-Two Interactive Software by 14.7% in the third quarter. Profund Advisors LLC now owns 14,278 shares of the company’s stock valued at $644,000 after buying an additional 1,834 shares in the last quarter. Stephens Inc. AR acquired a new stake in shares of Take-Two Interactive Software during the third quarter valued at about $203,000. Pacer Advisors Inc. boosted its stake in shares of Take-Two Interactive Software by 13.1% in the third quarter. Pacer Advisors Inc. now owns 7,873 shares of the company’s stock valued at $355,000 after buying an additional 909 shares in the last quarter. Finally, Principal Financial Group Inc. boosted its stake in shares of Take-Two Interactive Software by 5.1% in the third quarter. Principal Financial Group Inc. now owns 645,109 shares of the company’s stock valued at $29,081,000 after buying an additional 31,252 shares in the last quarter.
About Take-Two Interactive Software
Take-Two Interactive Software, Inc is a developer, publisher and marketer of entertainment for consumers around the world. The Company develops and publishes products through its labels, Rockstar Games and 2K. It operates through publishing segment. It has a portfolio of software content for the hardware platforms in a range of genres, including action, adventure, family/casual, racing, role-playing, shooter, sports and strategy, which it distributes across the world.
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