Take-Two Interactive Software, Inc. (TTWO) Price Target Raised to $135.00
Take-Two Interactive Software, Inc. (NASDAQ:TTWO) had its price target upped by BMO Capital Markets from $125.00 to $135.00 in a report issued on Monday. BMO Capital Markets currently has an outperform rating on the stock.
A number of other analysts have also recently weighed in on the company. Cowen and Company cut Take-Two Interactive Software from an outperform rating to a market perform rating and set a $83.00 price target on the stock. in a research note on Monday, October 9th. Benchmark Co. restated a buy rating and issued a $110.00 price target (up from $100.00) on shares of Take-Two Interactive Software in a research note on Saturday, September 16th. Stifel Nicolaus reaffirmed a buy rating and set a $105.00 price objective (up previously from $96.00) on shares of Take-Two Interactive Software in a report on Wednesday, September 6th. Zacks Investment Research raised Take-Two Interactive Software from a strong sell rating to a hold rating in a report on Thursday, July 27th. Finally, Goldman Sachs Group, Inc. (The) started coverage on Take-Two Interactive Software in a report on Friday, September 8th. They set a buy rating and a $118.00 price objective on the stock. One investment analyst has rated the stock with a sell rating, four have issued a hold rating, seventeen have issued a buy rating and one has issued a strong buy rating to the company. The company currently has a consensus rating of Buy and an average price target of $110.65.
Take-Two Interactive Software (NASDAQ TTWO) traded down $1.51 during trading on Monday, reaching $117.37. The company’s stock had a trading volume of 1,730,400 shares, compared to its average volume of 1,886,188. Take-Two Interactive Software has a one year low of $46.05 and a one year high of $120.62. The company has a debt-to-equity ratio of 0.04, a quick ratio of 1.31 and a current ratio of 1.33. The firm has a market capitalization of $13,558.63, a PE ratio of 46.44, a PEG ratio of 3.45 and a beta of 0.82.
In related news, CEO Strauss Zelnick sold 31,004 shares of the firm’s stock in a transaction dated Thursday, November 9th. The shares were sold at an average price of $116.49, for a total value of $3,611,655.96. The sale was disclosed in a filing with the Securities & Exchange Commission, which is accessible through this hyperlink. Also, Director Michael Dornemann sold 5,500 shares of the firm’s stock in a transaction dated Monday, November 13th. The shares were sold at an average price of $118.50, for a total transaction of $651,750.00. Following the completion of the sale, the director now owns 4,777 shares of the company’s stock, valued at approximately $566,074.50. The disclosure for this sale can be found here. In the last 90 days, insiders sold 66,504 shares of company stock valued at $7,729,606. 1.55% of the stock is owned by insiders.
Large investors have recently made changes to their positions in the stock. Dupont Capital Management Corp acquired a new stake in Take-Two Interactive Software in the third quarter valued at about $102,000. Invictus RG lifted its position in Take-Two Interactive Software by 1,188.8% in the third quarter. Invictus RG now owns 1,031 shares of the company’s stock valued at $105,000 after purchasing an additional 951 shares during the period. Smithfield Trust Co. acquired a new stake in Take-Two Interactive Software in the second quarter valued at about $125,000. Crow Point Partners LLC lifted its position in Take-Two Interactive Software by 63.4% in the second quarter. Crow Point Partners LLC now owns 1,775 shares of the company’s stock valued at $129,000 after purchasing an additional 689 shares during the period. Finally, Fortaleza Asset Management Inc. acquired a new stake in Take-Two Interactive Software in the second quarter valued at about $134,000. Hedge funds and other institutional investors own 97.71% of the company’s stock.
Take-Two Interactive Software Company Profile
Take-Two Interactive Software, Inc is a developer, publisher and marketer of entertainment for consumers around the world. The Company develops and publishes products through its labels, Rockstar Games and 2K. It operates through publishing segment. It has a portfolio of software content for the hardware platforms in a range of genres, including action, adventure, family/casual, racing, role-playing, shooter, sports and strategy, which it distributes across the world.
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