Traders purchased shares of Electronic Arts Inc. (NASDAQ:EA) on weakness during trading on Monday. $113.14 million flowed into the stock on the tick-up and $84.96 million flowed out of the stock on the tick-down, for a money net flow of $28.18 million into the stock. Of all equities tracked, Electronic Arts had the 6th highest net in-flow for the day. Electronic Arts traded down ($1.94) for the day and closed at $107.34

A number of research analysts have recently issued reports on EA shares. Oppenheimer reiterated a “buy” rating on shares of Electronic Arts in a research note on Friday, November 17th. Zacks Investment Research cut shares of Electronic Arts from a “buy” rating to a “hold” rating in a research note on Thursday, October 26th. Barclays cut their target price on shares of Electronic Arts from $129.00 to $127.00 and set an “overweight” rating for the company in a research note on Wednesday, November 1st. Vetr cut shares of Electronic Arts from a “strong-buy” rating to a “buy” rating and set a $121.82 target price for the company. in a research note on Wednesday, November 29th. Finally, KeyCorp reiterated a “buy” rating and issued a $134.00 target price on shares of Electronic Arts in a research note on Sunday, November 19th. Six analysts have rated the stock with a hold rating and twenty-four have issued a buy rating to the stock. Electronic Arts currently has a consensus rating of “Buy” and a consensus price target of $123.26.

The company has a quick ratio of 2.38, a current ratio of 2.38 and a debt-to-equity ratio of 0.23. The company has a market capitalization of $33,052.71, a price-to-earnings ratio of 27.59, a P/E/G ratio of 1.76 and a beta of 0.61.

In other Electronic Arts news, CEO Andrew Wilson sold 10,058 shares of Electronic Arts stock in a transaction on Friday, December 1st. The shares were sold at an average price of $105.76, for a total transaction of $1,063,734.08. The transaction was disclosed in a document filed with the Securities & Exchange Commission, which is accessible through this link. Also, CFO Blake J. Jorgensen sold 10,000 shares of Electronic Arts stock in a transaction on Thursday, October 5th. The stock was sold at an average price of $118.43, for a total transaction of $1,184,300.00. The disclosure for this sale can be found here. Insiders have sold a total of 66,874 shares of company stock valued at $7,451,521 in the last ninety days. Company insiders own 2.55% of the company’s stock.

Several hedge funds have recently made changes to their positions in the company. ProVise Management Group LLC grew its holdings in shares of Electronic Arts by 0.8% in the 2nd quarter. ProVise Management Group LLC now owns 4,324 shares of the game software company’s stock valued at $458,000 after buying an additional 36 shares during the period. Veritable L.P. grew its holdings in shares of Electronic Arts by 1.5% in the 2nd quarter. Veritable L.P. now owns 7,443 shares of the game software company’s stock valued at $787,000 after buying an additional 113 shares during the period. Great Lakes Advisors LLC grew its holdings in shares of Electronic Arts by 3.3% in the 2nd quarter. Great Lakes Advisors LLC now owns 3,554 shares of the game software company’s stock valued at $376,000 after buying an additional 115 shares during the period. Commonwealth of Pennsylvania Public School Empls Retrmt SYS grew its holdings in shares of Electronic Arts by 0.7% in the 2nd quarter. Commonwealth of Pennsylvania Public School Empls Retrmt SYS now owns 23,033 shares of the game software company’s stock valued at $2,435,000 after buying an additional 166 shares during the period. Finally, Eaton Vance Management grew its holdings in shares of Electronic Arts by 0.6% in the 2nd quarter. Eaton Vance Management now owns 55,013 shares of the game software company’s stock valued at $5,816,000 after buying an additional 345 shares during the period. 93.51% of the stock is owned by institutional investors.

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Electronic Arts Company Profile

Electronic Arts Inc develops, markets, publishes and distributes games, content and services that can be played by consumers on a range of platforms, which include consoles, personal computers (PCs), mobile phones and tablets. The Company’s games and services are based on a portfolio of intellectual property that includes established brands, such as FIFA, Madden NFL, Star Wars, Battlefield, the Sims and Need for Speed.

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